Arma II Operation Arrowhead

User avatar
[JiF][AARP]Grimp
Moderator
Posts: 3803
Joined: Thu Aug 24, 2006 9:23 pm
Location: Massachusetts

Arma II Operation Arrowhead

Post by [JiF][AARP]Grimp »

A few of us have been playing Arma II.
It has it's good and bad points. Campaigns seem pretty buggy. Some of the other online modes are pretty fun.
I will say it is the only game I have ever fell asleep at the wheel on :zzz: I swear we drive for hours in that game.
Jimbo keeps saying "Are we there yet?" and when we get there he does not get out, because he is asleep :D

If you want a little more realism and strategy in you FPS you may want to try it. Just bring some coffee and snacks for the long drives. Maybe a porta-potty :wtf:
When we got it the combo pack was $50 US.
All though I am still figuring after 2 weeks I am enjoying it.
Image
User avatar
[JiF]CowHide
Forum User
Posts: 366
Joined: Wed Feb 25, 2009 10:10 pm
Location: Ontario, Canada
Contact:

Re: Arma II Operation Arrowhead

Post by [JiF]CowHide »

I just tried this game but it was weird all I could do was just stand there and eat grass then I finally saw some other players. They all jumped out of their cars and well....this happened!

[video]http://www.youtube.com/watch?v=iOqdULSdoOI&NR=1[/video] :P
Image Image
"Moo Sarge, I said Mooooooooooooooooooooooooooo !!"
User avatar
[JiF]Mike
Site Admin
Posts: 2017
Joined: Thu Aug 24, 2006 12:45 pm
Location: NH
Contact:

Re: Arma II Operation Arrowhead

Post by [JiF]Mike »

I've never even heard of this game lol.
ImageImage
User avatar
[JiF][AARP]Grimp
Moderator
Posts: 3803
Joined: Thu Aug 24, 2006 9:23 pm
Location: Massachusetts

Re: Arma II Operation Arrowhead

Post by [JiF][AARP]Grimp »

I shot a cow one day on the game, the spoils of war and all. Thought maybe we could eat it. All it did was wake up nearby local fighters and piss them off :( Jimbo likes to shoot the rabbits.
Image
User avatar
[JiF][AARP]Grimp
Moderator
Posts: 3803
Joined: Thu Aug 24, 2006 9:23 pm
Location: Massachusetts

Re: Arma II Operation Arrowhead

Post by [JiF][AARP]Grimp »

Step likes to shoot his teammates ;)
Image
User avatar
[JiF]Stepovich
Forum User
Posts: 1292
Joined: Thu Aug 24, 2006 1:46 pm
Location: MA

Re: Arma II Operation Arrowhead

Post by [JiF]Stepovich »

Only you Grimp!

I played again last night with Jimbo and Doc... we (I?) finally figured out the 'swift travel' button on the map so I don't have to spend 15 minutes traveling. The biggest problem with the (previous) travel time was that I invariably died instantly when I arrived :roll:

The mod we tried last night (more realism) seemed promising, as does the game in general.
User avatar
[JiF][AARP]Grimp
Moderator
Posts: 3803
Joined: Thu Aug 24, 2006 9:23 pm
Location: Massachusetts

Re: Arma II Operation Arrowhead

Post by [JiF][AARP]Grimp »

Wish I could have been on last night, just too exhausted.
Image
User avatar
[JiF]Lt Gav
Forum User
Posts: 2168
Joined: Wed Nov 28, 2007 1:00 am
Location: High Wycombe, England

Re: Arma II Operation Arrowhead

Post by [JiF]Lt Gav »

Funny, as I decided to take a look & downloaded the demo today as I've seen you chaps on TS playing it. Thought I would take a peak at what was catching your attention.
Haven't actually installed it yet, but will do that at work in the morning! :lol:
User avatar
[JiF]Smuckers
Forum User
Posts: 277
Joined: Fri Aug 25, 2006 3:51 am
Location: Whitman MA.

Re: Arma II Operation Arrowhead

Post by [JiF]Smuckers »

Well is it wort buying? I asked Doc and didnt get an answer.
User avatar
[JiF]Stepovich
Forum User
Posts: 1292
Joined: Thu Aug 24, 2006 1:46 pm
Location: MA

Re: Arma II Operation Arrowhead

Post by [JiF]Stepovich »

Yeah, i think it'll be pretty good if we get more people playing.

Learning curve is a little tough, but really not too bad.
User avatar
[JiF]Doc
Forum User
Posts: 132
Joined: Sun Dec 17, 2006 12:35 am
Location: Massachusetts

Re: Arma II Operation Arrowhead

Post by [JiF]Doc »

The new gamemode we have been trying seems fun. Its similar to BF's conquest combined with a strategy game. Each team has a commander who can construct barracks and vehicle factories. Each town captured increases the amount of money and resources recived. The maps are absolutely enormous. Some of the towns/cities that need to be captured seem like the size of an entire Bad Company map . According to the game developers one of the maps is 225km².:shock:

-- less than a minute ago --

Also theres this :wtf:

[video]http://www.youtube.com/watch?v=9Amx2cdi0Vg[/video]
Image
User avatar
[JiF][AARP]Grimp
Moderator
Posts: 3803
Joined: Thu Aug 24, 2006 9:23 pm
Location: Massachusetts

Re: Arma II Operation Arrowhead

Post by [JiF][AARP]Grimp »

Learning curve? I think this picture is actually missing some keyboard commands :shock:

Image
Image
User avatar
[JiF][AARP]Tissueman
Moderator
Posts: 2784
Joined: Thu Aug 24, 2006 1:19 am
Location: Cincinnati

Re: Arma II Operation Arrowhead

Post by [JiF][AARP]Tissueman »

Sigh, another game my almost 6 year old rig can't handle. I need to invest in a new system. Maybe Santa will bring me one.
Ensuring the security of Western Democracy through superior tissue products.
User avatar
[JiF]Lt Gav
Forum User
Posts: 2168
Joined: Wed Nov 28, 2007 1:00 am
Location: High Wycombe, England

Re: Arma II Operation Arrowhead

Post by [JiF]Lt Gav »

Grimp you must be able to read my mind even at this distance.
I installed & started taking a look around & thought I would check out the controls! OMG :razz:
I was beggining to fear that I would have to get my daughter along to play the game. I could just tell her what I wanted to do & knowing how good she is at remembering things she would be able to tell me what keys to press :lol:
User avatar
[JiF][AARP]Grimp
Moderator
Posts: 3803
Joined: Thu Aug 24, 2006 9:23 pm
Location: Massachusetts

Re: Arma II Operation Arrowhead

Post by [JiF][AARP]Grimp »

We just ask Doc on TS :)
Image
Post Reply