Battlegroup42 1.8 public BETA now available!

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buschhans
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Battlegroup42 1.8 public BETA now available!

Post by buschhans »

Today, the Battlegroup42 team is greeting the community with a special news: We are offering you version 1.8 beta for download! Since we don't have enough beta testers to thoroughly test this extremely vast version with 171 maps, we have decided to make the beta public. Now we are hoping for a lot of feedback and bug reports, and of course our Battlegroup42 server is running this build from now on.

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As you know, we wanted to release the final version 1.8 of Battlegroup42 prior to Christmas, as a gift to our fans and those who might become fans. But since our mappers were unstoppable in their productivity, and with our modellers still having some unfinished highlights up their sleeve which definitely have to be in the mod, we decided on a compromise: 1.8 public beta. With that we're hoping to gather enough testers to test the maps regarding balancing and gameplay in online multiplayer mode. After evaluation of all bug reports a final version of Battlegroup42 is planned. By that time, with a little luck, we should be able to present you first impressions of our Unreal engine based development.

Talking about presentations: For BG42 1.8 beta, there's some new candy too - besides some new maps which we're not previewing here, there are two new models: The gigantic Panzerkampfwagen VIII "Maus" and the, in comparison, tiny Flakpanzer I. "What, a Maus ? Didn't they always resist in creating that thing for Battlegroup42 ?" some of you might say right now - and that's right. But our modeller GeronimoGer started a model of this tank some time ago which at first was to be used as a static model only, but never finished. Our modeller RuppDee took care of the model, finished it and created the textures.

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At the same time SargeSurfat created a map called "Mouse Roars", a special, half-fictive map only for this super tank. It was modelled after the "Heeresversuchsanstalt Kummersdorf" (army testing and proving ground) and is about its conquering of the Soviet Army. During its defence the Germans used not only a lot of captured vehicles but also their heaviest tanks - King Tiger, Jagdtiger and two "Maus".

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The second model we're showing you today also comes from our pool of unfinished models: The Flakpanzer I was originally created by Koricus, and now made usable for Battlegroup42. Kraetzer finalized the texture and changed our 2 cm Flak 38 to fit the tiny hull. The Flakpanzer I was an improvised vehicle - it was built when the need for mobile anti air defence arose during the Battle of France. In 1941 the Fla.-Btl.(mot) 614 was equipped with this tank and in the following used on the southern part of the Eastern Front - mostly in costly battles against ground targets. The Battalion was completely annihilated during the Battle of Stalingrad. You can find the Flakpanzer I on some of the Eastern Front maps between August 1941 and January 1943.

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This concludes today's news, the download links for the version 1.8 files are posted below - again five parts which have to be installed in order. For bug reports we've set up a topic on our website's forum at www.battlegroup42.de. Please post your bug reports ONLY there so that we won't miss anything. Have fun playing !

Preview Movie: Preview movie Battlegroup1.8 beta

Quelle: battlegroup42.de

Battlegroup 1.8 beta - Download
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[JiF]Sgt Shellshocked
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Re: Battlegroup42 1.8 public BETA now available!

Post by [JiF]Sgt Shellshocked »

Thanks for that buschhans I'll download it and take a look.
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BattleGroup42 - Patch fixed crashes

Post by buschhans »

After 2 days the beta release for battlegroup 42 (BG42) was released, some players of crashes when loading certain cards filed a lawsuit. As of today, there is a hotfix that you want to prevent these crashes. The server is already updated and back online. Here a short tutorial how you the patch installed.

Replace faulty objects.rfa

To avoid crashes, you have to you these 63 MB big patch download and install as follows:
Navigate in the BF1942 game directory in the subfolder "Mods", and replaced in the mod folder "battlegroup42" file "objects.rfa" with the file from the patch file. Then, you can play again without crashes.

BattleGroup42 - v1.8 Hotfix (63 MB)
http://www.bf-games.net/download/2981/b ... otfix.html" onclick="window.open(this.href);return false;

Example path: C:\Program Files\EA GAMES\Battlefield 1942\Mods\battlegroup42

(Quelle: bfgames.net & translate by hgklan.plusboard.de)
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[JiF]Sgt Shellshocked
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Re: Battlegroup42 1.8 public BETA now available!

Post by [JiF]Sgt Shellshocked »

I have run the 1.8 beta and I did not have any crash problems.
Here is a link to the official patch link Battlegroup website.


http://www.battlegroup42.de/BG42_18_OPE ... _29012.rar

:)
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[JiF]ALargeWoodenBadger
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Re: Battlegroup42 1.8 public BETA now available!

Post by [JiF]ALargeWoodenBadger »

Well how is it? Is it worth the download or should I wait until they work the bugs out?
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[JiF]Sgt Shellshocked
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Re: Battlegroup42 1.8 public BETA now available!

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To be honest Badger I would wait until they iron out all the bugs. At this point I have only noticed minor problems like incorrect splash screens for certain maps.
There are a few new maps in this release and some new vehicles but nothing really spectacular that I can see so far.
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Re: Battlegroup42 1.8 public BETA now available!

Post by Gnome-father »

OH MY GOD! The Maus?!

:shock: :shock: :shock: :shock: :shock: :shock:

I've waited for this tank for a long time!

Next up: The Landkreuzer P.1500 Monster!
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Re: Battlegroup42 1.8 public BETA now available!

Post by buschhans »

[JiF]Sgt Shellshocked wrote:I have run the 1.8 beta and I did not have any crash problems.
Here is a link to the official patch link Battlegroup website.


http://www.battlegroup42.de/BG42_18_OPE ... _29012.rar

:)
This is the fix after your install which do you have to patch!
Very easy to install, overwrite the old files!
I have play the Sunday Event on the "[MOB] Battlegroup42 1.8beta Public Conquest Server"

All runs perfect guys, lets done!
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